![obsidian adventure time obsidian adventure time](https://resizing.flixster.com/d2k1GR-ayeP9wbFLQTAcbdes5as=/300x300/v2/https://flxt.tmsimg.com/assets/p18373671_e_h9_aa.jpg)
![obsidian adventure time obsidian adventure time](https://bleedingcool.com/wp-content/uploads/2020/11/maxresdefault-111-1200x628.jpg)
Longer storylines often felt beside the point the show worked best in miniature. Now, the end is here, and it strikes a bittersweet note that feels just about right.Īt its best, “Adventure Time” stories were self-contained: Finn’s first experiences with heartbreak, for example, or Marceline the Vampire Queen’s attempt to remind the batty Ice King (Tom Kenny) that he was a gentle father figure for her before he lost his mind. Since then, episodes have been released in short bursts, with tiny narrative arcs providing fleeting reminders of its singular presence in American storytelling. Showrunner Adam Muto kept the DNA intact, but “Adventure Time” faded into oblivion by the time it was officially canceled in early 2017. But none of that fits in a marketing box, and as ratings dwindled, Ward left the show after Season 5. In between its zany punchlines, the show had profound things to say about Cartoon Network’s core audience of drooling toddlers and hyperactive pre-teens - as well as the adult nostalgia for those halcyon days. It was a transformative approach to all-ages entertainment, but it was also too good to last. Creator Pendleton Ward transformed the format of an animated children’s show into a poetic rumination on childhood, merging geeky sensibilities with sophisticated imagery and a freewheeling mythology with no real parallel in popular culture. From the start, “ Adventure Time” was at war with its own potential.